メディア

クラシックなオンラインアドベンチャー
A Classic Online Adventure
メディア
没入感あふれるオープンワールド
Hours of exploration. We follow a discover philosophy so there are hidden secrets everywhere, jutsus included. Insane boss fights. Mission storylines with depth. Build your own village. Farm your vegetables. Cook dishes requiring actual knowledge of recipe. You get to experience the brutal world of being a ninja.
While there are beasts out in the wild that will kill you the first few times you meet them, there are bosses that will truly humble your ninja experience requiring true strategy, talent, and skill to defeat them.
Ninjora hopes to combine the nostalgic feeling of classic MMORPGs and shooters with modern day mechanics with no pay to win features.
忍術を極めろ
Choose your affinity. Master your techniques.
Each technique is unique and is designed to artistically combo with others.
生産スキルを学べ
While trade skills such as cooking, farming and fishing make the game cozy, they also drive the economy. Our approach is realistic, so you feel immersed. Farming is affected by the weather. Cooking requires you to know the actual recipe. Fish fight back when you reel them in.
物語を体験し、任務に挑め
クランに参加、または結成せよ
Participate in daily PvP events
自分の里を築け
Gather resources, a hammer, and build
Stay updated with important news, updates,
and release information on our Discord:
Continue
ゲームガイド
ランキング
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スタッフ
Ninjora is a small indie passion project, made as a love letter to my favorite anime and to the classic MMORPGs I couldn't stop playing when I was younger. I wanted to build a world that gives players the feeling most big AAA MMORPGs seem to have lost. I still remember days in my teens when I woke up excited just to log on and play Conquer Online with my friends. That feeling is what we're creating here.
- Tony
Founder and Lead Developer
Tony founded Ninjora in 2025 while transitioning out of the military. The game is the product of nearly two decades of work, built on a line of earlier projects dating back to 2006. A pixel artist, programmer and 3D modeler, he works across both the art and the code of the game.
Pixel Artist / 3D Artist / Map Design
Lost was the first artist to join the team. He has designed many of the game's items and equipment, built 3D models, and contributed ideas that shaped the game. He also designed a portion of its world, contributing heavily to Tobihen and Port Hana, and created the World Dragon Cultists. His drive and passion for the project helped bring other developers on board.
Game Balance / Pixel Artist / 3D Artist / Map Design
Fentomaru's passion and ideas have been a strong driving force behind the game's direction. He led the direction of Port Hana and contributed heavily to exterior map design. He also created Priestess Utayo and the Shrine storyline and its missions.
Video Editor & Social
Despair edits Ninjora's videos and runs its social channels. He turns gameplay into the clips that show the game to new players, and keeps the community up to date on what the team is working on.
Storywriter
Kenzumis writes engaging, heartfelt stories that draw real emotion from players. He is currently leading the direction of Port Hana's missions.
Music & Sound Engineer
Gheist has a natural sense of rhythm and a clear picture of how each place in the world should sound. He is currently leading the direction of the game's music and replacing its placeholder tracks.
Pixel Artist
Mattus is one of the team's newer members and has already shown his passion and grit, creating items and equipment for the game.
ダウンロード
The desktop build forces hardware acceleration on, so you'll get smooth framerate even if your browser disabled GPU.
Download Installer~347 MB · Windows 10 or later
| OS | Windows 10+ (64-bit) |
|---|---|
| CPU | Dual-core 2.0 GHz+ |
| RAM | 4 GB min · 8 GB rec |
| GPU | WebGL2 support |
| Storage | 300 MB free |
| Network | Broadband |
Windows shows a purple "protected your PC" screen for any app it hasn't seen before. Just click through it:
Ninjora does NOT contain ANY viruses. This is an indie developed MMORPG. We would never do anything to lose your trust.
サポート
Need help with your account, a bug, a payment, or anything else in Ninjora? We are a small independent team and we read every message. Reach us through any of the channels below and we will get back to you as soon as we can.
To help us fix an issue quickly, it helps a lot if you include:
To delete your account, get a copy of your data, or ask a privacy question, email us at support@ninjora.com and include your username. You can read the full Privacy Policy for details on what we store and how deletion works.
プライバシーポリシー
Ninjora is an online multiplayer game run by a small independent team. This page explains what information we keep when you play, why we keep it, how long it stays, and how to have it removed. We try to collect as little as possible. We do not sell your data and we do not run advertising or third party tracking.
Ninjora ("we", "us", "the game") is the browser and desktop game hosted at ninjora.com and play.ninjora.com, along with the community forums at forums.ninjora.com. When you sign in, your account is managed through our forum system, and your character lives on our game server. Both run on servers we operate.
To play, you create a forum account. That account is what signs you into the game. Through the forum we hold:
The game server itself does not store your email or your password. It only receives a signed login token from the forum and reads your account id and username from it. From there the game creates your character.
Once you make a character, the game saves your progress so it is there next time you log in. This is tied to your account id and includes:
Chat and private whispers are delivered live between players and are not saved on our server. A copy of your own recent chat may be kept by your browser on your own device so the chat window survives a refresh. That copy lives only on your computer and you can clear it by clearing your browser storage.
To keep the game running and to fix problems, our server writes technical logs. These can include:
Logs are used only to operate, debug, and protect the game. We do not use them to profile you or to build an advertising picture of you.
We do not use Google Analytics or any third party analytics, advertising, or tracking service. There are no tracking pixels and no ad networks on our website or in the game.
The game and website save some settings in your browser, such as your controls, graphics and sound options, camera and interface layout, and a login helper that can remember your last username. These stay on your own device. Signing in uses a session cookie from our forum so the game knows it is you. None of this is shared with outside companies.
If our community Discord bridge is switched on, messages you send in the public game chat may be shown in a linked Discord channel, and messages from that Discord channel may appear in game chat. This is a live relay of public chat only. If you do not want a message to reach Discord, do not send it in public chat while the bridge is active. We do not store Discord identities or Discord messages on our game server.
When you delete your character, we remove your character rows from the game database. Your forum account is separate and stays until you ask for it to be removed as well.
You can:
Ninjora is not directed at young children. If you believe a child has given us personal information without a parent or guardian's consent, contact us and we will remove it.
If we change how we handle your data, we will update this page and change the date at the top. Continuing to play after a change means you accept the updated policy.
For any privacy question, a data copy, or a deletion request, reach us at: